Shader Model 3.0 Intel Hd Graphics

Posted on  by 

Shader

Cores
96
ROPs
2

Re: Shader Model 3.0 problem Post by renzu » Mon Nov 12, 2012 7:58 pm I have shader model 4.1 and I can t play how can I fix this please help and I have graphic card ATI Radeon HD 4800 series. Free 3d shader model 3.0 download software at UpdateStar - Intel X3000 Chipset incorporates key features available in previous Intel Graphics versions like Dynamic Video Memory Technology (DVMT) as well as hardware acceleration for 3D graphics that utilize Microsoft DirectX. 9.0C and OpenGL. 1.5X.

Memory Type
System Shared

Recommended Gaming Resolutions:

  • 640x480
  • 1280x720
  • 1366x768
  • 1600x900
  • 1920x1080
  • 2560x1440
  • 3840x2160
Intel hd graphics 3000 shader model 3.0 downloadShader Model 3.0 Intel Hd Graphics
The HD Graphics is a mobile integrated graphics solution by Intel, launched on January 5th, 2015. Built on the 14 nm process, and based on the Broadwell GT1 graphics processor, the device supports DirectX 12. Even though it supports DirectX 12, the feature level is only 11_1, which can be problematic with newer DirectX 12 titles. It features 96 shading units, 12 texture mapping units, and 2 ROPs. The GPU is operating at a frequency of 100 MHz, which can be boosted up to 800 MHz.
Its power draw is rated at 6 W maximum.

Graphics Processor

GPU Name
Broadwell GT1
Architecture
Generation 8.0
Foundry
Intel
Process Size
14 nm
Transistors
unknown
Die Size
82 mm²

Integrated Graphics

Release Date
Jan 5th, 2015
Generation
HD Graphics-M
(Broadwell)
Production
Active
Bus Interface
Ring Bus
Reviews
1 in our database

Clock Speeds

Base Clock
100 MHz
Boost Clock
800 MHz
Memory Clock
System Shared

IGP Variants

  • Intel Celeron 3205U: 100-800 MHz
  • Intel Celeron 3215U: 300-850 MHz
  • Intel Celeron 3765U: 300-850 MHz
  • Intel Pentium 3805U: 100-800 MHz
  • Intel Pentium 3825U: 300-850 MHz

Shader Model 3.0 Windows 10

Memory

Memory Size
System Shared
Memory Type
System Shared
Memory Bus
System Shared
Bandwidth
System Dependent
Intel

Render Config

Shader model 3.0 intel hd graphics drivers
Shading Units
96
TMUs
12
ROPs
2
Execution Units
12

Shader Model 3.0 Intel Hd Graphics Download

Theoretical Performance

Pixel Rate
1.600 GPixel/s
Texture Rate
9.600 GTexel/s
FP32 (float) performance
153.6 GFLOPS
FP64 (double) performance
38.40 GFLOPS (1:4)

Board Design

Graphics Features

Intel Hd Graphics 2000 Shader Model 3.0

DirectX
12 (11_1)
OpenGL
4.4
OpenCL
3.0
Vulkan
1.0
Shader Model
5.1

Coments are closed